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PlayStation DualSense Edge review: Sony's pricey but powerful sidekick for the PS5
The original Xbox Elite controller came out way back in 2015, so it's a wonder why Sony took so long to release its own take on a premium gamepad. But now that the PlayStation 5 is more widely available (kind of), the company is finally ready to show the world what it can do. While the $200 DualSense Edge costs a bit more than its rival, it offers a few nifty features you don't get on Microsoft's controller, combined with one potentially major shortcoming.
DesignFor the Edge, Sony didn't stray much from its default template. From the top, the Edge looks almost exactly the same aside from a black D-pad and face buttons and a black touchpad adorned with a subtle pattern featuring the company's signature ▲ ■ ● and ✖ icons. Where things get interesting is when you notice the two little nubs that stick out below the analog sticks, which are function buttons reserved for changing your controller's button assignments.
In back, there are two switches on either side next to the shoulder triggers for adjusting their pull length, along with slots to accommodate the gamepad's removable rear paddles. The controller comes with two sets of rear paddles: longer, more traditional levers and short stubby half-domes, the latter of which ended up being my favorite. You also get a total of three different joystick nubs (standard, short-stemmed convex and long-stemmed convex) that can be swapped out on the fly, and a cable lock which can prevent the included USB-C cord from getting pulled out by accident.
Both the thumbsticks and the rear paddles attach magnetically, which makes it super simple to test out different layouts before finding a combo you like. The long-stemmed domed thumbstick can be helpful for snipers in shooting games, especially if you prefer playing at lower sensitivities. But I was less concerned with trying to get an edge than I was with making the controller as comfortable as possible.
One of the Edge's highlight features are those fully replaceable analog sticks. By sliding the release toggle in back, the shroud around the analog sticks lifts off, revealing removable modules that attach via USB-A and can be changed out in seconds. This means when you start to experience some controller drift (which you will, given enough wear and tear), you can simply buy replacement thumbstick modules that cost $20 each. For hardcore gamers that put in hundreds or thousands of hours into their consoles, this can represent huge savings over time. If one joystick starts to get a bit wonky, just switch it out, or replace both sticks at the same time and get almost a brand-new gamepad.
Finally, to round everything out, the Edge comes with a hardshell carrying case that looks and feels like an extra-large space egg. It has a lightly padded interior and a small mesh pocket for any additional accessories you might need (like the included charging cable). There's also a nifty velcro pass-through flap in back that allows you to route a cord inside so you can charge the controller while it remains tucked safely inside the case.
Software and featuresAnother big advantage the Edge has over rivals (especially third-party offerings like Scuf's Reflex) is the ability to set custom button configurations. The PS5 supports four quickset options and has the ability to save even more in settings. Switching layouts takes less than a second and is as simple as pressing either one of the function buttons and one face button at the same time. I also appreciate that the PS5 pops up a simple walkthrough on how to set everything the first time you connect the controller. And whenever you want to revisit your button presets, all you have to do is open the console's settings menu.
Other handy features include the ability to customize your joystick sensitivity, adjust their deadzone and even set the actuation point for the triggers. So depending on your preferences, you can tell the controller to ignore shallow pulls to avoid inadvertent presses. This also works in conjunction with the slider on the back of the controller which can change the physical travel distance of the triggers to three distances (short, medium and long), which is nice when switching from a racing game, where you want the full analog feedback, and an FPS, when you want a real hair trigger setup.
In-gameWhen you get around to actually using the Edge, gaming with it almost feels like having a Swiss Army Knife. Sure, it looks and feels like a standard DualSense, but when you run into an awkward situation, the gamepad always seems to have a solution. For example: Some of my first console shooters were Turok: Dinosaur Hunter and Goldeneye on the N64, so I've always preferred what gamers often call a Southpaw joystick setup, which means aiming with the left joystick and moving with the right. Unfortunately, not every shooter supports this layout. But with the DualSense I can use it in whatever game I want.
Additionally, while the DualSense's deep triggers are great for racing games, that long pull is kind of annoying in fighters or beat 'em ups like Streets of Rage 4. But simply by moving the toggles in back, I can significantly shorten the pull, making things feel snappier and more responsive.
Now I should mention that some other premium controllers like the Xbox Elite Series 2 offer multiple D-pad options, but in my opinion, both of them are worse than Sony's arrow-shaped version. And while I'll probably never use the cable lock, I can see it being useful in tournament settings where you want the confidence of a wired connection but don't want to worry about your USB cable getting yanked out by accident.
My one small complaint is that I wish you could assign custom actions to the little function nubs. Right now they're dedicated to switching button presets and there's no way to change that, which seems like a bit of a waste. There are two nubs, at least let me use one of them as an extra button, especially since I feel like they're in the perfect location for launching grenades in shooters.
Battery LifeThe DualSense Edge's biggest weakness is its battery life, which is somehow worse than the standard PS5 controller. On average I was getting around five to six hours of use on a single charge, compared to six or seven for the regular DualSense. And that's just frustrating because not only does the Edge cost more than twice as much, the type of people that would pay big money for a premium controller are also quite likely to engage in marathon gaming sessions. And there are few things more annoying than having to scramble for a USB cord when your controller dies in the middle of the firefight. Thankfully, the Edge comes with a lengthy 10-foot USB cable, so even if it runs out of juice, you'll probably still be able to plug it in and have the cable reach your couch.
Wrap-upWhile the idea of paying $200 for a fancy controller might seem like a bit much (and it kind of is), after using the DualSense Edge I can see the appeal. It offers a familiar design with a handful of extra features including easy button remapping, multiple joystick nubs, customizable rear paddles and more. And the Edge is actually a tiny bit cheaper than some third-party options like those from Scuf, which doesn’t have replaceable joystick modules. Its short battery life is definitely a downer and I would have liked to see Sony include support for a second pair of paddles in back, like you get on of other premium gamepads. But if I had to choose just one controller to use with my PS5 until it dies, the DualSense Edge would be it.
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The Morning After: Amazon still plans to 'go big' on grocery stores
Despite recently saying it would lay off more than 18,000 people, Amazon is still looking to expand its empire – which could mean more physical stores. CEO Andy Jassy told the Financial Times that Amazon still plans to “go big” on its brick-and-mortar grocery store business.
The company's physical store division accounts for 3.4 percent of the overall business and has grown only around 10 percent since the Whole Foods acquisition. Jassy noted that many Amazon Fresh locations opened in the COVID-19 pandemic, so Amazon hasn't "had a lot of normalcy" to see what works. That’s also been true for other facets of its physical retail business. Almost a year ago, Amazon said it was closing all of its pop-ups, bookstores and four-star shops across the US and UK.
In the interview, Jassy said: “We have a history of doing a lot of experimentation and doing it quickly. And then, when we find something that we like, doubling down on it, which is what we intend to do.”
– Mat Smith
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Tesla will open up 7,500 charging stations to other EVs by 2024
The Biden administration has unveiled new initiatives in its $7.5 billion plan to install 500,000 EV chargers on US roads by 2030. As part of that, it announced that Tesla has committed to to open up 7,500 of its charging stations to non-Tesla vehicles by the end of 2024.
In 2021 Tesla announced that its open-access Supercharger program (currently being piloted in 16 European nations) would be coming to the US. With a firm date now in hand, the White House has revealed details of the plan. Of 7,500 chargers available for all compatible EVs, 3,500 will be new and existing 250 kW Superchargers along highway corridors. The rest will be Level 2 Destination Charging stations (22 kW max) at hotels, restaurants and other urban and rural locations. Tesla will also boost its US Supercharger network by 300 percent, officials said.
Select Tesla Superchargers across the US will soon be open to all EVs
— Tesla Charging (@TeslaCharging) February 15, 2023In order to tap into the $7.5 billion in funding, companies must adopt the Combined Charging System (CCS) that dominates in the US, while offering smartphone-friendly payment options. "No matter what EV you drive, we want to make sure that you will be able to plug in, know the price you're going to be paying and charge up in a predictable, user-friendly experience," Transportation Secretary Pete Buttigieg told reporters. Tesla currently uses proprietary chargers, but has committed to adding the CCS standard as well.
Tesla's commitment is part of the White House's larger plan to have at least 500,000 EV chargers on US roads by 2030. To hit that goal, the administration has received commitments from EV manufacturers like GM and Ford, along with ChargePoint and other EV charger manufacturers. Those will add more than 100,000 public chargers available to all EVs.
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Virgin Orbit confirms a dislodged fuel filter caused its first UK launch to fail
In a new update, Virgin Orbit has confirmed that the launch failure of its first UK mission was likely caused by a fuel filter that had been "dislodged from its normal position." That created a cascade of events that led to the shutdown of the second stage rocket, which ultimately fell back to Earth along with its payload, according to data gathered so far. The investigation is being led by United Launch Alliance's Jim Sponnick and Virgin Chief Engineer Chad Foerster, with oversight from the US FAA, UK Air Accidents Investigation branch and other authorities.
The company's historic "Start Me Up" mission launched from Spaceport Cornwall on January 9th and Virgin confirmed things went well at the start. "The ignition, first stage flight, stage separation, second stage ignition and fairing deployment of the LauncherOne rocket were nominal," it wrote. "Each of these milestones constituted a first-of-its-kind achievement for any orbital launch attempt from western Europe."
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— Virgin Orbit (@VirginOrbit) February 14, 2023That pesky $100 filter highlights the challenges of spaceflight, though. After it dislodged from its proper place in the fuel feedline, a downstream pump was starved for fuel and began operating at a significantly higher-than-rated temperature, investigators found. Parts downstream of that and in the vicinity eventually malfunctioned, causing the engine to stop. "The early thrust termination ended the mission, and the second stage and its payloads fell back to Earth, landing in the approved safety corridor in the Atlantic Ocean."
Virgin Orbit is portraying the failure as a learning experience, but as the first UK orbital launch ever, the timing wasn't ideal. The company noted, however, that all four prior operational flights succeeded, sending 33 payloads to their required orbits.
The company is now creating a plan to replicate flight conditions to determine the root cause or causes of the failure, it said. "Numerous tests are underway to support the investigation and help lead to definitive conclusions. Ultimately, all credible causes of the failure will be addressed prior to the next LauncherOne mission."
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Apple's pay later service approval might depend on your purchase history
Apple will rely on your previous purchases and spending habits to decide how much it will lend you for its upcoming "buy now, pay later" service, according to Bloomberg's Mark Gurman. Apparently, the tech giant intends to evaluate your eligibility based on your purchases at its retail stores, your App Store transactions and even the peer-to-peer transfers you've made using Apple Cash.
Whether or not you've applied for an Apple Card in the past will also reportedly factor into the amount the company will lend you, along with your spending habits using any other card linked to your Apple Pay. The company will take which Apple devices you own into account, as well, Bloomberg says. Apple Financing, the subsidiary the company established last year, is expected to be in charge of conducting customer background checks and loan approvals.
The tech giant first announced the "buy now, pay later" functionality for Apple Pay at its WWDC event in June 2022 with the intention of launching it later that year. While Apple didn't explain why it didn't arrive with iOS 16 like it originally intended, Gurman said at the time that the delays were caused by "fairly significant technical and engineering challenges in rolling out the service." To test the feature, Apple reportedly gave its retail employees access to it for their own purchases. In Gurman's latest report, he says testers have been seeing loan approvals for as much as $1,000.
When it first announced the pay later offering, Apple said it will give you a way to split the cost of purchases into four equal installments that you can pay over six weeks. That's a short amount of time, but you at least won't incur any additional interest or fees. The company reportedly plans to offer another option later on that would let you pay for larger purchases over several months, though that one will charge you interest on top of the base amount.
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